My first experiment in Rive. The bone rigging makes it
very easy to do some things quickly. This only uses
the rig function - so my next experiment will
incorporate additional techniques.
Display of the bone rig
Three Part Animation
This is a chained animation. It loops, then changes on
trigger. When you flip it back, it plays a return animation
then automatically switches back to the initial idle loop.
Triggers During Animations
This is 2 simultaneous animations (body + ears) AND
a trigger that plays a third animation.